﻿namespace Basics
{
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using Microsoft.Xna.Framework.Graphics;
    using Microsoft.Xna.Framework;

    /// <summary>
    /// Represents the turret of a tank. This is intented to be used in the Tank class from where all it's functionality is going to be called.
    /// </summary>
    class TankTurret : DrawableObject, ITurretController
    {

        public TankTurret(Texture2D texture, float drawPrio) : base(texture, drawPrio)
        {
            this.rotationOrigin = new Vector2(6, 16);
        }

        public void Fire()
        {
            throw new NotImplementedException();
        }

        public void AltFire()
        {
            throw new NotImplementedException();
        }
    }
}
